OpenGameArt.org is a collaborative repository offering a vast collection of free, open-source 2D and 3D art, music, and sound effects for game development.
#gamedev
This category features a collection of resources, tools, and platforms dedicated to the process of video game creation. Visitors will find links to software, development tutorials, asset libraries, and innovative utilities designed to assist throughout the game production lifecycle.
A collection of free, game-ready character models designed for animation and easy integration into major game engines. It features multiple body proportions, customizable shaders, and CC0 licensing for commercial use.
GDevelop is an open-source, no-code game engine designed to help users create 2D and 3D games through a visual event-based system. It includes AI-assisted tools and supports one-click publishing to multiple platforms including web, Android, and Steam.
An AI-powered platform for generating high-quality, 360-degree equirectangular panoramas and skyboxes for use in gaming, VR, and virtual production.
ArtStation is a premier portfolio and community platform for artists in the games, film, media, and entertainment industries. It serves as a central hub for professionals and students to showcase work, find job opportunities, and purchase digital assets.
Bevy is a free, open-source, modular game engine built in Rust, leveraging an Entity Component System (ECS) architecture. It offers a high-performance, developer-focused environment for building 2D and 3D games across all major desktop and web platforms.
Godot is a free and open-source game engine designed for creating 2D and 3D games across desktop, mobile, and web platforms. It provides a comprehensive suite of tools, nodes, and scripting options for flexible game development.
GameMaker is a comprehensive, accessible game engine designed for creating 2D games across multiple platforms. It offers a user-friendly environment for beginners while providing powerful tools suitable for professional-grade indie development.
Construct is an HTML5-based game development engine that allows users to create 2D games using a visual, event-based system without requiring traditional coding. It provides an accessible platform for rapid game creation, prototyping, and cross-platform publishing.